Students: Stefanie Armstrong (Project Manager), Corey Prewett, Amanda Del Frate, Christy Meyn, Ryan Kim, Branden Hafele, George Randy […]
Students: Daniel Worthen, Dustin Spidal, David Eguires-Lee, Jacob Minturn, Michael Hansmeyer, Alexandra Bowles, David Carlson, and […]
Students: Jonathan Hartford (Project Manager), Monick Estrada,  Shawn Eby, Kaytee Villafranca, Christian Osentoski,Jesse Oakes Faculty Advisor […]
My goal for the semester was to create a game belonging to a favorite genre of mine, roguelikes. Requirements include not using available roguelike libraries, and being viable for web deployment.
The Algorithmic Composer is a program that generates music using training and evolutionary systems. The application is also a fully functional MIDI player.
My project proposed object segmentation using level set methods and a three-dimensional model to improve cellular object classification accuracy and reliability in EM images.
The goal of the project was to create a plot viewing application that allows dynamic exploration of a data set or parameter space.
Mogul is a behind-the-scenes news show simulation game. The player is tasked with managing staff, stories, and advertiser relations in order to maintain three goal variables: finances, viewer count, and public trust.
The goal of this project was to built citation analysis tools for Blake Romero's thesis project. The thesis is proof of intellectual paradigms in anthropology could be mapped in a citation network.
The Core Logging Application is an Android based program that enables geologists to record data about core, RC and field samples.
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